The original concept featured in this workshop is by Diego Oliva Monardes. These files are designed to give you the opportunity to study Carol’s choices and help you troubleshoot your own work along the way. By completing this workshop, you should have developed some techniques and shortcuts that can help to speed up your own character design and creation workflow.Ĭarol is providing several files with this workshop, including the blocked-phase Monkey, the production model with 1k texture sets, and the high-topology version that she uses for baking you’ll also find a Maya file with the shader setup that she uses for rendering. Her helpful tips can also be applied to other modeling styles. Throughout the workshop, Carol reveals the methods and shortcuts that she uses in her daily workflow to find and unleash the appeal in character designs. She also shares her own material-mixing techniques with Substance Painter for convincing stylized characters. This workshop includes how Carol utilizes Zremesher and topology to create crisp and clean surfaces, as well as how to create geometry hair brushes with easy UVs. Carol previously worked as a 3D Artist for Behavior Interactive where her credits included. Her clients include Nickelodeon, Adobe, Punkrobot, Bitfilms, and many others. Carol has been specializing in stylized and cartoon styles since 2014. Keywords : Character Design, Collage, Stylization f Introduction Creative content development today can be quite challenging for a well-trained artist, and near impossible. For those new to blocking in characters, Carol shares her own process more clearly for beginners to follow along. Carol Cornils is a freelance 3D character artist based in Chile, South America. This paper investigates ways to develop of stylized characters by experimenting with collages, as a method of exploring design to compensate for the lack of drawing skills. This is an intermediate-level workshop that expects some knowledge of ZBrush, Maya, and Substance Painter. She also offers her personal advice for helping to make your characters stand out in your portfolio. Carol Cornils reveals her complete process for sculpting stylized characters with personality and shares her methods for applying traditional art concepts to her 3D workflow. Unlock the secrets to creating stylized animals that enchant and entertain their audience, resulting in characters that follow in the popular paw-prints of much-loved creatures from Disney, DreamWorks, Pixar, and other great studios. Download Creating Stylized Characters (1) Type: PDF Date: April 2022 Size: 329. Discover how to create a production-ready stylized character from a concept, complete with tips for presenting the final result as a high-quality portfolio piece.
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